The monsters are running riot at the funfair. You’re about to embark on a wild bumper car ride and are trying not to lose your nerve. Who’ll be the first to get scared?In this trick-taking game, you don’t want to win too many tricks, because with every trick there’s a risk that your character will get scared and the round will end. The braver and more risk-taking you are, the more points you can win.
Once you’ve been dealt your hand, you estimate how many tricks you’re likely to take and play your ‘scare’ card accordingly. The better you are at predicting, the higher your